
Erwan Cario’s Press Start: The History of Video Gaming was originally published in French as Start! La grande histoire des jeux vidéo in 2011, and its updated English translation was published last year. The back cover describes it as “the most comprehensive history of video gaming ever”, though that distinction really belongs to Tristan Donovan’s Replay. (There are also multi-volume books on the subject, such as Steven L. Kent’s Ultimate History of Video Games and Mark J.P. Wolf’s Encyclopedia of Video Games.)
While Press Start isn’t the most comprehensive video game history, it does have better illustrations than its rivals (except for purely visual surveys like Stephan Gunzel’s Push > Start). The book covers the most significant video games, consoles, and designers, from the experimental oscilloscope game Tennis for Two in 1958 onwards.
While Press Start isn’t the most comprehensive video game history, it does have better illustrations than its rivals (except for purely visual surveys like Stephan Gunzel’s Push > Start). The book covers the most significant video games, consoles, and designers, from the experimental oscilloscope game Tennis for Two in 1958 onwards.

Cario describes Shigeru Miyamoto as “the greatest designer of all time”, and argues that Ocarina of Time, from Miyamoto’s Legend of Zelda series, is “considered by many players to be the greatest video game in history.” He writes that Space Invaders was “unquestionably the first title to have a lasting impact on video games and popular culture”, and describes that game’s 8-bit alien character as “the universal symbol of video games.”
Phoenix, by Leonard Herman, was the first book on the history of the gaming industry. Thumb Candy, from Channel 4, is the best documentary on the subject.
Phoenix, by Leonard Herman, was the first book on the history of the gaming industry. Thumb Candy, from Channel 4, is the best documentary on the subject.





















